BENTUK DESAIN PRODUK KRIYA DARI LIMBAH KAYU PADA PRODUK CENDERAMATA

Rahmad Washinton, Ranelis Ranelis, Kendall Malik, Yandri Yandri, Alipuddin Alipuddin

Abstract


The research entitled "Design Motifs and Craft Products from Wood Waste in Souvenir Products" aims to utilize wood waste in the form of sawdust obtained during the process of carving and making products. The method used is experimental, the research procedure carried out is by means of exploration and design. Exploration aims to find ideas or concepts through data mining and literature studies, observations and interviews. The data that has been collected is processed and analyzed qualitatively then presented verbally, later becoming the basis for conducting design experiments. Design is the embodiment of ideas and concepts resulting from exploration into souvenir product designs. In studying product development and techniques, we use design strategy studies consisting of design strategies and innovation strategies proposed by Agus Sachari, and other theories consisting of the appeal of beauty. product, materials used, tools used, manufacturing techniques and product authenticity.

 

Keywords: Wood waste, products, crafts.


Keywords


Wood waste, products, crafts.

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References


Move Indonesia (2007), Limbah Kayu, Pusat Pendidikan Lingkungan Hidup (PPLH) Seloliman, rawas, Mojokerto

Sachari Agus. (1986). Paradikma Desain Indonesia Pengantar dan Kritik, Jakarta, CV Rajawali

Sundari Sri (2004). Seni ukir Pandai Sikek dalam masyarakat Minangkabau yang berubah. Jurnal Penelitian STSI Padangpanjang Volume 4 No 2. STSI Padangpanjang

Sutarman I Wayan (2016). Pemanfaatan Limbah Industri Pegolahan Kayu Di Kota Denpasar (Studi Kasus pada CV Aditya), Jurnal PASTI Volume X No 1, Jakarta.

Washinton Rahmad, Ranelis (2010), Kerajinan Ukiran Pandai Sikek Sumatera Barat, Laporan Penelitian, ISI Padangpanjang, Padangpanjang.




DOI: http://dx.doi.org/10.26887/spacepro.v1i2.4047

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